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  • Maya Curve Tools
    • Curve Extract
    • Curve Fill From Center Curve
    • Curve Trim From Mesh
    • Curve Smart Flip
    • Curve CV Rebuild Tool
    • Curve Snap Tool
    • Curve Cut Tool
    • PaintFX to Curves
    • Curve Clump/Repel
    • Curve Manipulators
    • Curve to Proxy Tubes
    • Curve to Proxy Cards
    • Curve To Twists
    • Curve To Curls
    • Curve To Braids
    • Curve From Path
    • Curve Copy/Paste
    • Curve Pivot To Root
    • Curve Add Tool
    • Curve Sculpt Tool
  • XGen Utility Tools
    • Guide Color Tool
    • Guide Toggle
    • Multi Description Preview
    • Shading Parameter Tool
    • Global Expression Sort
    • Multi Clump Bake
    • Guide Cut
    • Guide Check
    • Guide Snap
    • Guides To Curves
    • XGen PTEX Tool
    • XGen IFF Shortcuts
    • XGen Blendshape Tool
    • XGen Spline Transfer
    • XGen IG Guides To Curves
    • XGen Rename Guide Collection
    • XGen Rename Guide Description
    • XGen Rename Guide Scalp Geo
    • XGen Modifier Rename
    • XGen Deep Backup
  • Installation
    • System Requirement
    • Installation Guide For V. 12
    • Installation Guide For V. 12 -Custom Folder
    • Getting An Update
    • Installation Q/A
  • Tips and Tricks
  • Version Logs
  • Contact
MAYA CURVE SCULPT
Picture
The Maya Curve Sculpt can be coupled with many other tools in the Groomer's Tool ​ (Such as Curves To Cards/Twist/Curls/Braids)
* Before using, please make sure:
  • Maya's work unit is in 'centimeter'.  Preferences -> Settings: Working Units​
There are two initial states:
1. Curves selected - When there are curves selected, all sculpting operations will only be applied to the selected curves
2. No curves selected - When there are no curves selected, only the curve that is 'closest' to the first cursor click will be sculpted.

Click on Sculpt to enter sculpting tool
  • CTRL + LMB: Set sculpting radius
  • LMB: Sculpt
  • MMB: Smooth
  • G key (Default Maya repeat last step hotkey): Toggle the sculpting tool.
​
  • Lock Length: locking curve length during sculpt. 
  • Lock Root: locking the root of the curve so the root would always stay in position.
  • Smooth Strength: Intensity of the Smooth operation (MMB). If your curves are going wild at an angle, it could be due to low amount of CVs on your curves. Try rebuilding your curves to increase the CV counts.
  • Normalize: space out curve cvs along the curve.​ ​
Check out how to utilize the sculpting tool with the Braid Tool
  • If you are sculpting on Braids or Curls, please make sure your current frame is at 1. Otherwise, the curve will not move the braid!​
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  • HOME
  • GET IT
  • Maya Curve Tools
    • Curve Extract
    • Curve Fill From Center Curve
    • Curve Trim From Mesh
    • Curve Smart Flip
    • Curve CV Rebuild Tool
    • Curve Snap Tool
    • Curve Cut Tool
    • PaintFX to Curves
    • Curve Clump/Repel
    • Curve Manipulators
    • Curve to Proxy Tubes
    • Curve to Proxy Cards
    • Curve To Twists
    • Curve To Curls
    • Curve To Braids
    • Curve From Path
    • Curve Copy/Paste
    • Curve Pivot To Root
    • Curve Add Tool
    • Curve Sculpt Tool
  • XGen Utility Tools
    • Guide Color Tool
    • Guide Toggle
    • Multi Description Preview
    • Shading Parameter Tool
    • Global Expression Sort
    • Multi Clump Bake
    • Guide Cut
    • Guide Check
    • Guide Snap
    • Guides To Curves
    • XGen PTEX Tool
    • XGen IFF Shortcuts
    • XGen Blendshape Tool
    • XGen Spline Transfer
    • XGen IG Guides To Curves
    • XGen Rename Guide Collection
    • XGen Rename Guide Description
    • XGen Rename Guide Scalp Geo
    • XGen Modifier Rename
    • XGen Deep Backup
  • Installation
    • System Requirement
    • Installation Guide For V. 12
    • Installation Guide For V. 12 -Custom Folder
    • Getting An Update
    • Installation Q/A
  • Tips and Tricks
  • Version Logs
  • Contact