XGEN BLENDSHAPE TOOL
A blendshape tool for XGen
* Before doing a blendshape, please make sure the "topology" of the two underlying base are the same. * After blendshape is done, save, and reopen the scene to update the clumping points. |
|
No Growth Mesh:
- Turn this check box on if you are building XGen directly on a base geometry and no extracted growth meshes. This will disable the 'Growth Mesh(es)' slot.
- If your XGen is built on a growth mesh (separated from the base geometry), add all the growth meshes, or extracted geometries here.
- The original base geometry that the XGen is based on.
- The new updated base geometry that you want to perform blendshape to.
- Performs blendshape operation.